package com.androidtowerwars.model;

import org.anddev.andengine.entity.primitive.Rectangle;

public interface ISoldier {
    public Team getTeam();
    public void setHealth(int health);
    public int getHealth();
    public int getMaxHealth();
    public void setDamage(int damage);
    public int getDamage();
    public float getX();
    public float getY();
    public void setPosition(float x, float y);
    public float getSpeed();
    public void setSpeed(float speed);
    public Rectangle getRange();
    public int getCost();
}
